Again no doubt it will be slow as hell, but at least it will be useful to bypass any crashes you get when ending a mission. So if all of that is in good respect to the situation here you might want to give the "Interpreter" setting for the CPU core style a test if you haven't already. No doubt it's no better on Vista either some people play the game with stability just fine on the re-compiler, while a few people on the other hand have something about their system that isn't compatible with Project64's implementation of it. I don't think the re-format would balance it out much since some of these game-specific incompatibilities come from the NTDLL module it seems.
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